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en:guide:febuildergba:how_to_obtain_necessary_tools_to_use_febuildergba_en

以前のリビジョンの文書です


I will explain how to obtain necessary tools to use FEBuilderGBA.

OS

FEBuilderGBA is written in C# 4.0.
Win7 or higher is recommended.


It is unknown about the operation on Linux/mono, but it also seems to work.


Required tool.

I will explain the tools that are essential for using FEBuilderGBA.

7z

FEBuilderGBA is compressed with 7z.

For unpacking 7z I recommend noah.
It can handle various compressed files other than 7z.
http://www.kmonos.net/lib/noah.en.html

VBA-M

this is a GBA emulator.
It is used for checking the operation.
Although VBA-M is recommended, other emulators can be used.
https://sourceforge.net/projects/vbam/

sappy

this is a music player.
From FEBuilderGBA, it is used to play sounds.
Since it is written in old VB 6, installation is quite troublesome.
However, there is an installer so you can use it easily if you use it.

http://feuniverse.us/t/sappy-working-version/153

Recommended Tools

Although it is not essential for the operation, I will introduce a tool that should be set.

Event Assembler

Since large patches such as magic systems are often implemented by EA, I recommend setting them.
From FEBuilderGBA, you can also activate safely with additional execution → Event Assembler.
http://feuniverse.us/t/event-assembler/1749

Event Assembler 11.1 or later is required.
(In older versions, an error occurs that the “symOutput” option is not available.)

no$gba debugger

This is a GBA debugger.
If you want to challenge arm asm, let's install it.
Since breakpoints can be set, it helps to understand the code.

http://problemkaputt.de/gba.htm

How to set each tool.

StepA1

Select “Settings” → “Options”.

i.imgur.com_lstjxn3.jpg

StepA2

You will set each application on the “Path” tab.
i.imgur.com_hfc0im0.jpg

StepA3

Please set VBA-M to “emulator”.
The emulator set here is called by pressing F5 key.
i.imgur.com_swouqj4.jpg

StepA4

To use no$gba-debugger, set it to “emulator 2”.
Emulator2 is invoked by pressing Ctrl + F5.
i.imgur.com_aobahjf.jpg

StepA5

In “sappy”, set sappy.
sappy will be called automatically if you press the “♪” button in each item.

i.imgur.com_646geir.jpg

StepA6

When using EventAssembler, set it to “Event Assembler”.(Set core.exe.)
EventAssembler will be called automatically when installing patches that use EA.
You can call it from “Execute” → “Add with Event Assembler” in the menu.
i.imgur.com_hkxkzsq.jpg

StepA7

When you are done, write the result with the “Save” button.
i.imgur.com_dztkxsf.jpg

StepA8

Let's try it now.
Please press F5 key.
VBA-M should start.
i.imgur.com_t0fpme1.jpg

StepA9

If you click the “♪” button in “Map Setting” or “Song Table”, the song will be played with sappy.
i.imgur.com_xdtl1v3.jpg

Introduction of other tools.

Here are some useful tools for doing remodeling FE.

EDGE

It is a tool that can correctly handle palettes of images, so I recommend you to install them.

http://takabosoft.com/edge

Tiled Map Editor

It is Map Editor.
FEBuilerGBA also has Map Editor, but please use it if you want to use sophisticated ones.
It can be used by outputting the map in tmx format.
http://www.mapeditor.org/

世界樹

It is free software midi editing software.
http://openmidiproject.osdn.jp/Sekaiju.html

A text editor that UTF-8 can handle.

I think that no one uses only Notepad, please use a text editor that UTF-8 can handle.

Since there are various editors, please choose the one you like.
Personally, I like Sakura Editor.

goldroad

It is a disassembler which is mainly used for remodeling in Japan.
It can be described with a syntax similar to masm.
https://www.romhacking.net/utilities/343/

devkit pro

It is an assembler that is mainly used for oversea remodeling.
It seems that it is based on gnu/gas.
https://sourceforge.net/projects/devkitpro/

lyn

This is an EA elf linker.
It is necessary to use the patch written using lyn.
Please download lyn.exe and copy it to EA's Tools directory.
https://github.com/StanHash/lyn/releases

mid2agb

This is a tool to convert midi into a format that can be used by GBA.
Although FEBuilderGBA also has a function to convert midi, it is most accurate to use mid2agb, as loops can not be represented correctly with complicated midi.
However, this program can not affix a link due to reason.

If you want to use it please search on google.

retdec

It is a decompiler.
It converts asm to C.

If necessary, download it from the following URL.
To execute, python 3 is necessary.

https://github.com/avast-tl/retdec/releases

Text to Speech

FEBuilderGBA has a function to read out text with synthesized speech.
To find spelling errors, it is best to read aloud and read aloud.

For speech by synthetic speech, SAPI 11, not SAPI 5, is required.
Please download two files from Microsoft official.

RunTime SpeechPlatformRuntime.msi
http://www.microsoft.com/download/en/details.aspx?id=27224

Various language data.
http://www.microsoft.com/download/en/details.aspx?id=27224

In the case of Japanese, “Haruka” is used.
```
MSSpeech_TTS_ja-JP_Haruka.msi (日本語、女性、はるか)
```

reference.

http://mahoro-ba.net/e1541.html
http://mahoro-ba.net/e1590.html

End

en/guide/febuildergba/how_to_obtain_necessary_tools_to_use_febuildergba_en.1550626348.txt.gz · 最終更新: 2019/02/20 10:32 by 211.14.62.193